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Class MeshLODLevel

Class used to represent a specific level of detail of a mesh

see

https://doc.babylonjs.com/how_to/how_to_use_lod

Hierarchy

  • MeshLODLevel

Index

Constructors

Properties

Constructors

constructor

  • Creates a new LOD level

    Parameters

    • distanceOrScreenCoverage: number

      defines either the distance or the screen coverage where this level should start being displayed

    • mesh: Nullable<Mesh>

      defines the mesh to use to render this level

    Returns MeshLODLevel

Properties

distanceOrScreenCoverageSearch playground for distanceOrScreenCoverage

distanceOrScreenCoverage: number

Either distance from the center of the object to show this level or the screen coverage if useLODScreenCoverage is set to true on the mesh

meshSearch playground for mesh

mesh: Nullable<Mesh>

Defines the mesh to use to render this level

Legend

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