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Enumeration InternalTextureSource

Defines the source of the internal texture

Index

Enumeration members

Cube

Cube: = 7

Texture data comes from a cube data file

CubePrefiltered

CubePrefiltered: = 9

Texture data come from a prefiltered cube data file

CubeRaw

CubeRaw: = 8

Texture data comes from a raw cube data

CubeRawRGBD

CubeRawRGBD: = 13

Texture data comes from a raw cube data encoded with RGBD

Depth

Depth: = 14

Texture content is a depth texture

DepthStencil

DepthStencil: = 12

Texture content is a depth/stencil texture

Dynamic

Dynamic: = 4

Texture content is dynamic (video or dynamic texture)

MultiRenderTarget

MultiRenderTarget: = 6

Texture content is part of a multi render target process

Raw

Raw: = 3

Texture data comes from raw data (ArrayBuffer)

Raw2DArray

Raw2DArray: = 11

Texture content is raw 2D array data

Raw3D

Raw3D: = 10

Texture content is raw 3D data

RenderTarget

RenderTarget: = 5

Texture content is generated by rendering to it

Temp

Temp: = 2

Texture data is only used for temporary storage

Unknown

Unknown: = 0

The source of the texture data is unknown

Url

Url: = 1

Texture data comes from an URL

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