Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface IEdgesRenderer

Defines the minimum contract an Edges renderer should follow.

Hierarchy

Implemented by

Index

Properties

customInstancesSearch playground for customInstances

customInstances: SmartArray<Matrix>

List of instances to render in case the source mesh has instances

isEnabledSearch playground for isEnabled

isEnabled: boolean

Gets or sets a boolean indicating if the edgesRenderer is active

Methods

disposeSearch playground for dispose

  • dispose(): void
  • Releases all held resources

    Returns void

isReadySearch playground for isReady

  • isReady(): boolean
  • Checks whether or not the edges renderer is ready to render.

    Returns boolean

    true if ready, otherwise false.

renderSearch playground for render

  • render(): void
  • Renders the edges of the attached mesh,

    Returns void

Legend

  • Constructor
  • Property
  • Method
  • Property
  • Method
  • Inherited property
  • Inherited method
  • Static property
  • Static method