Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface IMultiRenderTargetOptions

Creation options of the multi render target texture.

Hierarchy

  • IMultiRenderTargetOptions

Index

Properties

Optional defaultTypeSearch playground for defaultType

defaultType: number

Define the default type of the buffers we are creating

Optional depthTextureFormatSearch playground for depthTextureFormat

depthTextureFormat: number

Define depth texture format to use

Optional doNotChangeAspectRatioSearch playground for doNotChangeAspectRatio

doNotChangeAspectRatio: boolean

Define if aspect ratio should be adapted to the texture or stay the scene one

Optional drawOnlyOnFirstAttachmentByDefaultSearch playground for drawOnlyOnFirstAttachmentByDefault

drawOnlyOnFirstAttachmentByDefault: boolean

Define the default type of the buffers we are creating

Optional generateDepthBufferSearch playground for generateDepthBuffer

generateDepthBuffer: boolean

Define if a depth buffer is required

Optional generateDepthTextureSearch playground for generateDepthTexture

generateDepthTexture: boolean

Define if a depth texture is required instead of a depth buffer

Optional generateMipMapsSearch playground for generateMipMaps

generateMipMaps: boolean

Define if the texture needs to create mip maps after render.

Optional generateStencilBufferSearch playground for generateStencilBuffer

generateStencilBuffer: boolean

Define if a stencil buffer is required

Optional samplingModesSearch playground for samplingModes

samplingModes: number[]

Define the sampling modes of all the draw buffers we want to create

Optional textureCountSearch playground for textureCount

textureCount: number

Define the number of desired draw buffers

Optional typesSearch playground for types

types: number[]

Define the types of all the draw buffers we want to create

Optional useSRGBBuffersSearch playground for useSRGBBuffers

useSRGBBuffers: boolean[]

Define if sRGB format should be used for each of the draw buffers we want to create

Legend

  • Constructor
  • Property
  • Method
  • Property
  • Method
  • Inherited property
  • Inherited method
  • Static property
  • Static method